What does it take for a sports team to be successful?

Great team players? Leadership?
Yes, but what else? Helping any great team are coaches, trainers, cheerleaders and fans.

eCYBERMISSION works the same way. Click on each role to learn more.



Students: Investigate, Experiment, and Have Fun!

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eCYBERMISSION is for students! The student role is to investigate a problem in your community, choose a Mission Challenge to help address that problem, and complete your Mission Folder. As a student participant:

  • You will develop ideas that address problems facing your community
  • You will have the opportunity to work with scientists and engineers (CyberGuides) who currently work in robotics, technology, forces and motion, environment, food and nutrition, national security and safety, and alternative sources of energy.
  • You will gain valuable team building experience.
  • You will see the real-life application of STEM as you bring your ideas to life.
  • You can earn state, regional, and national awards.


Parents/Guardians: Encourage Mission Folder Investigation

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The primary role of parents/guardians is to support their child’s investigation of a Mission Challenge. Specifically, parents/guardians are expected to:

  • Provide encouragement and support
  • Assist teams in coordinating logistics (e.g., transportation, meeting places, resources)
  • Help resolve team conflict
  • Supervise team safety

Parents, to learn more about your role, access the Parents' Guide to eCYBERMISSION.



Team Advisors: A Primary Resource for Teams

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The primary role of the Team Advisor is to provide student teams with assistance. Specifically, the Team Advisor is expected to:

  • Self-register on the site
  • Assist teams, if necessary, in choosing a Mission Challenge
  • Monitor team activity on the Discussion Forums and Team Talk
  • Monitor student safety at all times
  • Review the team’s Mission Folder submission
  • Submit the Team Mission Folder

To help you better understand your role as a Team Advisor check out the Team Advisor’s User Guide.

Registration for the 2017-2018 competition opens early August, 2017.



Ambassadors: the Face of eCYBERMISSION

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Ambassadors are civilian or military who promote the eCYBERMISSION Program in their community. Ambassadors can also volunteer as a CyberGuide. All Ambassadors will need to have a satisfactory background check conducted by eCYBERMISSION before starting their role as a volunteer.

What Is an Ambassador's Role?

eCYBERMISSION Ambassadors promote the program by:

  • Visiting schools in their community to encourage participation and a chance to earn savings bonds for their students;
  • Reaching out to STEM or like-minded organizations to help promote the program and future participation;
  • Recruiting colleagues and friends to Volunteer for the program or form teams.

What is the time commitment for an Ambassador?

Ambassadors can perform their outreach on their own schedule. They can take a few minutes out of their day to make calls or send emails to schools and organizations. They can make visits to local schools and give presentations to administrators, teachers, students and/or parents. Ambassadors can keep track of all their outreach by using the outreach tool on the Ambassador homepage.

For more information on becoming an Ambassador, contact the Volunteer Program at 1-866-GO-CYBER (462-9237) or via email at volunteerprogram@eCYBERMISSION.com



CyberGuides: Support Student Research and eCYBERMISSION Projects

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CyberGuides are volunteers (civilian or active duty military) who provide online assistance to eCYBERMISSION Teams. CyberGuides can also serve as Ambassadors and promote the eCYBERMISSION Program in their local community.

What is the role of a CyberGuide?

Volunteer CyberGuides support student teams online through the use of:

  • eCYBERMISSION Discussion Forums: Students ask questions about their project and CyberGuides respond
  • eCYBERMISSION Team Talk: Teams ask questions about their research/project and CyberGuides respond.
  • Live CyberGuide Chats: CyberGuides volunteer to answer team questions during bi-monthly live CyberGuide Chats. Students ask questions about research, experimentation, building a prototype, competition rules, Virtual Judging and a variety of other questions pertaining to the competition.

For more information about becoming a CyberGuide, contact the Volunteer Program at 1-866-GO-CYBER FREE (462-9237) or via email at volunteerprogram@eCYBERMISSION.com

What is the time commitment for a CyberGuide?

Students are constantly using the Discussion Forums and Instant Messaging features of the website. We encourage CyberGuides to provide feedback whenever they are available to assist students. We will also need CyberGuides to lead several webinars throughout the year. In general, CyberGuides are asked to volunteer approximately five to six hours a month.

* All CyberGuides will need to have a satisfactory background check conducted by eCYBERMISSION before starting their role as a volunteer.

For more information on becoming a CyberGuide, contact the Volunteer Program at 1-866-GO-CYBER (462-9237) or via email at missioncontrol@ecybermission.com



Student Virtual Judges: Evaluate Student Mission Folders

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Student Virtual Judges are college or university students studying Science, Engineering, Technology, Mathematics or Education. They independently and objectively score 5 Mission Folders online during the first 3 weeks of March. The Student Virtual Judge program allows students to gain experience in critical thinking and providing constructive criticism in the scientific and engineering field. This is a great opportunity for individual students who need extra credit activities, classrooms to add to their curriculum and organizations to earn service hours.

Do I qualify as a Virtual Judge?

In order to volunteer as a Student Virtual Judge, you must be at least 18 years of age and:

  • Be enrolled in a continuing education program at a college or university;
  • Believe promoting STEM education to America’s youth is important to our nation’s continued global competitiveness;
  • Enjoy supporting and volunteering for an education-related community service activity;
  • Are interested in discovering how today’s students learn and apply STEM studies in a school setting;
  • Enjoy the flexibility of volunteering online at your own convenience during the Virtual Judging Period in March.

What is the time commitment for a Virtual Judge?

Virtual Judges will have three weeks in the month of March to score 5 Mission Folders. Each folder takes approximately one hour to complete on average. If you complete your assigned folders before the deadline, you may be asked to score additional folders to ensure all folders are scored.



Virtual Judges: Evaluate Student Mission Folders

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Virtual Judges have a background or interest in STEM, or education. They independently and objectively score approximately 10-15 Mission Folders online during March.

Do I qualify as a Virtual Judge?

In order to volunteer as a Virtual Judge, you must be at least 18 years of age and:

  • Believe promoting STEM education to America’s youth is important to our nation’s continued global competitiveness;
  • Enjoy supporting and volunteering for an education-related community service activity;
  • Want to contribute your expertise in a fun and unique way to the next generation of America’s leaders;
  • Are interested in discovering how today’s students learn and apply STEM studies in a school setting; and
  • Enjoy the flexibility of volunteering online at your own convenience during the Virtual Judging Period in March.

What is the time commitment for a Virtual Judge?

Virtual Judges will have three weeks in the month of March to score approximately 10-15 Mission Folders, the final student project. Each folder takes approximately one hour to complete on average. If you complete your assigned folders before the deadline, you may be asked to score additional folders to ensure all folders are scored.

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